# [Hadozee Shipmate](Mechanics\CLI\bestiary\humanoid/hadozee-shipmate-bam.md) *Source: Boo's Astral Menagerie p. 29, Light of Xaryxis* Hadozee shipmates make up much of the crew aboard some spelljamming ships. ```statblock "name": "Hadozee Shipmate (BAM)" "size": "Medium" "type": "humanoid" "alignment": "Any alignment" "ac": !!int "12" "hp": !!int "9" "hit_dice": "2d8" "modifier": !!int "2" "stats": - !!int "11" - !!int "14" - !!int "11" - !!int "10" - !!int "14" - !!int "12" "speed": "30 ft., climb 30 ft." "saves": - "dexterity": !!int "4" - "constitution": !!int "2" "skillsaves": - "name": "[Perception](Mechanics/CLI/rules/skills.md#Perception)" "desc": "+4" - "name": "[Survival](Mechanics/CLI/rules/skills.md#Survival)" "desc": "+6" "senses": "passive Perception 14" "languages": "Common, Hadozee" "cr": "1/8" "traits": - "desc": "If it isn't [incapacitated](Mechanics/CLI/rules/conditions.md#Incapacitated)\ \ or wearing heavy armor, the hadozee can extend its skin membranes to move\ \ up to 5 feet horizontally for every 1 foot it descends in the air." "name": "Glide" "actions": - "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60\ \ ft., one target. Hit: 4 (1d4 + 2) piercing damage." "name": "Dagger" "reactions": - "desc": "When it would take damage from a fall, the hadozee extends its skin membranes\ \ to reduce the fall's damage to 0, provided it isn't wearing heavy armor." "name": "Safe Descent" "source": - "BAM" - "LoX" "image": "Mechanics/CLI/bestiary/humanoid/token/hadozee-shipmate-bam.webp" ``` ^statblock