# [Doppelganger](Mechanics\CLI\bestiary\monstrosity/doppelganger-xmm.md)
*Source: Monster Manual (2024) p. 100. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*
## Doppelganger
*Shape-Shifting Infiltrator*
- **Habitat.** Underdark, Urban
- **Treasure.** Individual
Doppelgangers are supernatural beings with the ability to shape-shift into any humanlike form. Their mind-reading abilities aid them in creating near-perfect disguises and plucking secrets from unguarded minds. Occasionally, doppelgangers use their shape-shifting ability in more overt ways, transforming into unsettling forms to frighten foes.
A doppelganger's agenda might relate to its mysterious magical origins or to more mercenary goals. Roll on or choose a result from the Doppelganger Deceptions table to inspire a doppelganger's plot.
**Doppelganger Deceptions**
`dice: [](doppelganger-xmm.md#^doppelganger-deceptions)`
| dice: 1d6 | The Doppelganger Schemes To... |
|-----------|--------------------------------|
| 1 | Cause chaos within the temple of a deity that cursed it to live without a true form. |
| 2 | Conceal evidence of a vast conspiracy. |
| 3 | Control a community through fear by posing as a legendary bogeyman. |
| 4 | Replace a noble to enjoy a decadent lifestyle. |
| 5 | Spy on wizards to learn how to complete its own botched magical creation. |
| 6 | Take an influential position, acting as a sleeper agent for a doppelganger invasion. |
^doppelganger-deceptions
> [!quote] A quote from Someone claiming to be Lorhirin of Fearchor Keep
>
> Meeting yourself is the surest way to realize you're not as charming as you think you are.
```statblock
"name": "Doppelganger (XMM)"
"size": "Medium"
"type": "monstrosity"
"alignment": "Neutral"
"ac": !!int "14"
"hp": !!int "52"
"hit_dice": "8d8 + 16"
"modifier": !!int "4"
"stats":
- !!int "11"
- !!int "18"
- !!int "14"
- !!int "11"
- !!int "12"
- !!int "14"
"speed": "30 ft."
"skillsaves":
- "name": "[Deception](Mechanics/CLI/rules/skills.md#Deception)"
"desc": "+6"
- "name": "[Insight](Mechanics/CLI/rules/skills.md#Insight)"
"desc": "+3"
"condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed)"
"senses": "darkvision 60 ft., passive Perception 11"
"languages": "Common plus three other languages"
"cr": "3"
"actions":
- "desc": "The doppelganger makes two Slam attacks and uses Unsettling Visage if\
\ available."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +6 (with [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\
\ during the first round of each combat), reach 5 ft. Hit: 11 (2d6 + 4)\
\ Bludgeoning damage."
"name": "Slam"
- "desc": "Wisdom Saving Throw: DC 12, each creature in a 15-foot [Emanation](Mechanics/CLI/rules/variant-rules/emanation-area-of-effect-xphb.md)\
\ originating from the doppelganger that can see the doppelganger. Failure:\
\ The target has the [Frightened](Mechanics/CLI/rules/conditions.md#Frightened)\
\ condition and repeats the save at the end of each of its turns, ending the\
\ effect on itself on a success. After 1 minute, it succeeds automatically."
"name": "Unsettling Visage (Recharge 6)"
- "desc": "The doppelganger casts [Detect Thoughts](Mechanics/CLI/spells/detect-thoughts-xphb.md),\
\ requiring no spell components and using Charisma as the spellcasting ability\
\ (spell save DC 12).\n"
"name": "Read Thoughts"
"bonus_actions":
- "desc": "The doppelganger shape-shifts into a Medium or Small Humanoid, or it\
\ returns to its true form. Its game statistics, other than its size, are the\
\ same in each form. Any equipment it is wearing or carrying isn't transformed."
"name": "Shape-Shift"
"source":
- "XMM"
"image": "Mechanics/CLI/bestiary/monstrosity/token/doppelganger-xmm.webp"
```
^statblock
## Environment
underdark, urban