# [Ssurran Defiler](Mechanics\CLI\bestiary\monstrosity/ssurran-defiler-bam.md) *Source: Boo's Astral Menagerie p. 58, Light of Xaryxis* Ssurran defilers can lay waste to the plant life around them and draw vital energy at the same time from other creatures that are caught in the area. ```statblock "name": "Ssurran Defiler (BAM)" "size": "Medium" "type": "monstrosity" "subtype": "lizardfolk" "alignment": "Any alignment" "ac": !!int "16" "ac_class": "natural armor, intellect fortress" "hp": !!int "52" "hit_dice": "7d8 + 21" "modifier": !!int "1" "stats": - !!int "13" - !!int "12" - !!int "16" - !!int "15" - !!int "15" - !!int "7" "speed": "30 ft., swim 30 ft." "saves": - "constitution": !!int "5" - "intelligence": !!int "4" "skillsaves": - "name": "[Arcana](Mechanics/CLI/rules/skills.md#Arcana)" "desc": "+4" - "name": "[Perception](Mechanics/CLI/rules/skills.md#Perception)" "desc": "+4" - "name": "[Stealth](Mechanics/CLI/rules/skills.md#Stealth)" "desc": "+3" - "name": "[Survival](Mechanics/CLI/rules/skills.md#Survival)" "desc": "+4" "damage_resistances": "necrotic" "senses": "passive Perception 14" "languages": "Draconic" "cr": "3" "traits": - "desc": "The ssurran can hold its breath for 15 minutes." "name": "Hold Breath" - "desc": "The ssurran's AC includes its Intelligence modifier." "name": "Intellect Fortress" "actions": - "desc": "The ssurran makes two Claw attacks and uses Defile (if available)." "name": "Multiattack" - "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4\ \ (1d6 + 1) slashing damage plus 4 (d8) necrotic damage." "name": "Claw" - "desc": "Ordinary vegetation within 10 feet of the ssurran withers and dies. In\ \ addition, each creature within 10 feet of the ssurran must make a DC 11 Constitution\ \ saving throw, taking 22 (4d10) necrotic damage on a failed save, or half\ \ as much damage on a successful one. The ssurran regains 5 (d10) hit points\ \ for each creature that fails the saving throw." "name": "Defile (Recharge 6)" - "desc": "The ssurran casts one of the following spells, requiring no spell components\ \ and using Intelligence as the spellcasting ability:\n\nAt will: [mage\ \ hand](Mechanics/CLI/spells/mage-hand-xphb.md) (the hand is invisible)\n\n\ 1/day: [invisibility](Mechanics/CLI/spells/invisibility-xphb.md) (self only)" "name": "Spellcasting (Psionics)" "source": - "BAM" - "LoX" "image": "Mechanics/CLI/bestiary/monstrosity/token/ssurran-defiler-bam.webp" ``` ^statblock