# [Vampirate Mage](Mechanics\CLI\bestiary\undead/vampirate-mage-bam.md) *Source: Boo's Astral Menagerie p. 63, Light of Xaryxis* A ship of vampirates needs a spellcaster to operate the spelljamming helm. A vampirate mage rarely, if ever, leaves the helm. ```statblock "name": "Vampirate Mage (BAM)" "size": "Medium" "type": "undead" "alignment": "typically Lawful Evil" "ac": !!int "14" "ac_class": "natural armor" "hp": !!int "68" "hit_dice": "8d8 + 32" "modifier": !!int "2" "stats": - !!int "12" - !!int "14" - !!int "18" - !!int "13" - !!int "14" - !!int "15" "speed": "30 ft." "saves": - "wisdom": !!int "5" - "charisma": !!int "5" "damage_vulnerabilities": "radiant" "damage_immunities": "cold, necrotic, poison" "condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed), [exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion),\ \ [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned)" "senses": "darkvision 120 ft., passive Perception 12" "languages": "the languages it knew in life" "cr": "5" "traits": - "desc": "When the mage is reduced to 0 hit points, it explodes in a cloud of ash.\ \ Any creature within 5 feet of it must succeed on a DC 14 Constitution saving\ \ throw or take 11 (2d10) necrotic damage." "name": "Explode" - "desc": "The mage can climb difficult surfaces, including upside down on ceilings,\ \ without needing to make an ability check." "name": "Spider Climb" - "desc": "The mage doesn't require air or drink." "name": "Unusual Nature" "actions": - "desc": "The mage makes two Ray of Cold attacks." "name": "Multiattack" - "desc": "Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30\ \ ft., one creature. Hit: 22 (4d10) necrotic damage. A Humanoid reduced\ \ to 0 hit points by this attack dies and instantly transforms into a free-willed\ \ shadow under the DM's control." "name": "Energy Drain" - "desc": "Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit:\ \ 11 (2d8 + 2) cold damage." "name": "Ray of Cold" - "desc": "The mage casts one of the following spells, using Charisma as the spellcasting\ \ ability (spell save DC 13):\n\nAt will: [mage hand](Mechanics/CLI/spells/mage-hand-xphb.md),\ \ [message](Mechanics/CLI/spells/message-xphb.md)\n\n1/day: [darkness](Mechanics/CLI/spells/darkness-xphb.md),\ \ [dimension door](Mechanics/CLI/spells/dimension-door-xphb.md), [fly](Mechanics/CLI/spells/fly-xphb.md),\ \ [hypnotic pattern](Mechanics/CLI/spells/hypnotic-pattern-xphb.md)" "name": "Spellcasting" "source": - "BAM" - "LoX" "image": "Mechanics/CLI/bestiary/undead/token/vampirate-mage-bam.webp" ``` ^statblock