# Healer's Kit *Adventuring gear* - **Cost**: 5 gp - **Weight**: 3.0 lbs. A Healer's Kit has ten uses. As a [Utilize](Mechanics/CLI/rules/actions.md#Utilize) action, you can expend one of its uses to stabilize an [Unconscious](Mechanics/CLI/rules/conditions.md#Unconscious) creature that has 0 [Hit Points](Mechanics/CLI/rules/variant-rules/hit-points-xphb.md) without needing to make a Wisdom ([Medicine](Mechanics/CLI/rules/skills.md#Medicine)) check. *Source: Player's Handbook (2024) p. 225. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*