# Periapt of Health
*Wondrous item, uncommon (requires attunement)*

- **Weight**: 1.0 lbs.
While wearing this pendant, you can take a [Magic](Mechanics/CLI/rules/actions.md#Magic) action to regain `2d4 + 2` [Hit Points](Mechanics/CLI/rules/variant-rules/hit-points-xphb.md). Once used, this property can't be used again until the next dawn.
In addition, you have [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on saving throws to avoid or end the [Poisoned](Mechanics/CLI/rules/conditions.md#Poisoned) condition while you wear this pendant.
*Source: Dungeon Master's Guide (2024) p. 284. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*