# Robe of Eyes *Wondrous item, rare (requires attunement)* ![](Mechanics/CLI/items/img/robe-of-eyes.webp#right) This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: - **All-Around Vision.** The robe gives you [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on Wisdom ([Perception](Mechanics/CLI/rules/skills.md#Perception)) checks that rely on sight. - **Special Senses.** You have [Darkvision](Mechanics/CLI/rules/senses.md#Darkvision) and [Truesight](Mechanics/CLI/rules/senses.md#Truesight), both with a range of 120 feet. ## Drawbacks A [Light](Mechanics/CLI/spells/light-xphb.md) spell cast on the robe or a [Daylight](Mechanics/CLI/spells/daylight-xphb.md) spell cast within 5 feet of the robe gives you the [Blinded](Mechanics/CLI/rules/conditions.md#Blinded) condition for 1 minute. At the end of each of your turns, you make a Constitution saving throw (DC 11 for Light or DC 15 for Daylight), ending the condition on yourself on a success. *Source: Dungeon Master's Guide (2024) p. 297. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*