# Wind Fan
*Wondrous item, uncommon*

While holding this fan, you can cast [Gust of Wind](Mechanics/CLI/spells/gust-of-wind-xphb.md) (save DC 13) from it. Each subsequent time the fan is used before the next dawn, it has a cumulative 20 percent chance of not working; if the fan fails to work, it tears into useless, nonmagical tatters.
*Source: Dungeon Master's Guide (2024) p. 213. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*