# Skills ## Acrobatics _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Stay on your feet in a tricky situation, or perform an acrobatic stunt. ## Animal Handling _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Calm or train an animal, or get an animal to behave in a certain way. ## Arcana _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Recall lore about spells, magic items, and the planes of existence. ## Athletics _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Jump farther than normal, stay afloat in rough water, or break something. ## Deception _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Tell a convincing lie, or wear a disguise convincingly. ## History _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Recall lore about historical events, people, nations, and cultures. ## Insight _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Discern a person's mood and intentions. ## Intimidation _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Awe or threaten someone into doing what you want. ## Investigation _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Find obscure information in books, or deduce how something works. ## Medicine _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Diagnose an illness, or determine what killed the recently slain. ## Nature _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Recall lore about terrain, plants, animals, and weather. ## Perception _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Using a combination of senses, notice something that's easy to miss. ## Performance _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Act, tell a story, perform music, or dance. ## Persuasion _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Honestly and graciously convince someone of something. ## Religion _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Recall lore about gods, religious rituals, and holy symbols. ## Sleight of Hand _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Pick a pocket, conceal a handheld object, or perform legerdemain. ## Stealth _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Escape notice by moving quietly and hiding behind things. ## Survival _Source: Player's Handbook (2024) p. 14. Available in the <span title='Systems Reference Document (5.2)'>SRD</span>_ Follow tracks, forage, find a trail, or avoid natural hazards.