# Blindness/Deafness *2nd-level, Transmutation* - **Casting time:** 1 Action - **Range:** 120 feet - **Components:** V - **Duration:** 1 minute One creature that you can see within range must succeed on a Constitution saving throw, or it has the [Blinded](Mechanics/CLI/rules/conditions.md#Blinded) or [Deafened](Mechanics/CLI/rules/conditions.md#Deafened) condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success. **Using a Higher-Level Spell Slot.** You can target one additional creature for each spell slot level above 2. **Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Cleric](Mechanics/CLI/lists/list-spells-classes-cleric.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 248. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*