# Finger of Death *7th-level, Necromancy* - **Casting time:** 1 Action - **Range:** 60 feet - **Components:** V, S - **Duration:** Instantaneous You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking `7d8 + 30` Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a [Zombie](Mechanics/CLI/bestiary/undead/zombie-xmm.md) that follows your verbal orders. **Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Warlock](Mechanics/CLI/lists/list-spells-classes-warlock.md) *Source: Player's Handbook (2024) p. 273. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*