# Mage Armor
*1st-level, Abjuration*

- **Casting time:** 1 Action
- **Range:** Touch
- **Components:** V, S, M (a piece of cured leather)
- **Duration:** 8 hours
You touch a willing creature who isn't wearing armor. Until the spell ends, the target's base AC becomes 13 plus its Dexterity modifier. The spell ends early if the target dons armor.
**Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Wizard (Abjurer)](Mechanics/CLI/lists/list-spells-classes-abjurer-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB")
*Source: Player's Handbook (2024) p. 293. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*