# Mending *cantrip, Transmutation* - **Casting time:** 1 minute - **Range:** Touch - **Components:** V, S, M (two lodestones) - **Duration:** Instantaneous This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item, but it can't restore magic to such an object. **Classes**: [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Cleric](Mechanics/CLI/lists/list-spells-classes-cleric.md); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Druid](Mechanics/CLI/lists/list-spells-classes-druid.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 297. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*