# Protection from Poison *2nd-level, Abjuration* - **Casting time:** 1 Action - **Range:** Touch - **Components:** V, S - **Duration:** 1 hour You touch a creature and end the [Poisoned](Mechanics/CLI/rules/conditions.md#Poisoned) condition on it. For the duration, the target has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on saving throws to avoid or end the [Poisoned](Mechanics/CLI/rules/conditions.md#Poisoned) condition, and it has [Resistance](Mechanics/CLI/rules/variant-rules/resistance-xphb.md) to Poison damage. **Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Cleric](Mechanics/CLI/lists/list-spells-classes-cleric.md); [Druid](Mechanics/CLI/lists/list-spells-classes-druid.md); [Ranger](Mechanics/CLI/lists/list-spells-classes-ranger.md); [Paladin](Mechanics/CLI/lists/list-spells-classes-paladin.md); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 310. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*