# Sleep *1st-level, Enchantment* - **Casting time:** 1 Action - **Range:** 60 feet - **Components:** V, S, M (a pinch of sand or rose petals) - **Duration:** Concentration, up to 1 minute Each creature of your choice in a 5-foot-radius [Sphere](Mechanics/CLI/rules/variant-rules/sphere-area-of-effect-xphb.md) centered on a point within range must succeed on a Wisdom saving throw or have the [Incapacitated](Mechanics/CLI/rules/conditions.md#Incapacitated) condition until the end of its next turn, at which point it must repeat the save. If the target fails the second save, the target has the [Unconscious](Mechanics/CLI/rules/conditions.md#Unconscious) condition for the duration. The spell ends on a target if it takes damage or someone within 5 feet of it takes an action to shake it out of the spell's effect. Creatures that don't sleep, such as elves, or that have [Immunity](Mechanics/CLI/rules/variant-rules/immunity-xphb.md) to the [Exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion) condition automatically succeed on saves against this spell. **Classes**: [Druid (Circle of the Land)](Mechanics/CLI/lists/list-spells-classes-circle-of-the-land-xphb.md "subclass=XPHB;class=XPHB"); [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Warlock (Archfey Patron)](Mechanics/CLI/lists/list-spells-classes-archfey-patron-xphb.md "subclass=XPHB;class=XPHB"); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 317. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*