# Spare the Dying
*cantrip, Necromancy*
- **Casting time:** 1 Action
- **Range:** 15 feet
- **Components:** V, S
- **Duration:** Instantaneous
Choose a creature within range that has 0 [Hit Points](Mechanics/CLI/rules/variant-rules/hit-points-xphb.md) and isn't dead. The creature becomes [Stable](Mechanics/CLI/rules/variant-rules/stable-xphb.md).
**Cantrip Upgrade.** The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
**Classes**: [Cleric](Mechanics/CLI/lists/list-spells-classes-cleric.md); [Druid](Mechanics/CLI/lists/list-spells-classes-druid.md); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB")
*Source: Player's Handbook (2024) p. 318. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*