# Thunderwave *1st-level, Evocation* - **Casting time:** 1 Action - **Range:** Self (15-foot Cube) - **Components:** V, S - **Duration:** Instantaneous You unleash a wave of thunderous energy. Each creature in a 15-foot [Cube](Mechanics/CLI/rules/variant-rules/cube-area-of-effect-xphb.md) originating from you makes a Constitution saving throw. On a failed save, a creature takes `2d8` Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only. In addition, unsecured objects that are entirely within the [Cube](Mechanics/CLI/rules/variant-rules/cube-area-of-effect-xphb.md) are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet. **Using a Higher-Level Spell Slot.** The damage increases by `d8` for each spell slot level above 1. **Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Druid](Mechanics/CLI/lists/list-spells-classes-druid.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Wizard (Evoker)](Mechanics/CLI/lists/list-spells-classes-evoker-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Druid (Circle of the Sea)](Mechanics/CLI/lists/list-spells-classes-circle-of-the-sea-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 334. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*