# Vitriolic Sphere *4th-level, Evocation* ![](Mechanics/CLI/spells/img/vitriolic-sphere.webp#right) - **Casting time:** 1 Action - **Range:** 150 feet - **Components:** V, S, M (a drop of bile) - **Duration:** Instantaneous You point at a location within range, and a glowing, 1-foot-diameter ball of acid streaks there and explodes in a 20-foot-radius [Sphere](Mechanics/CLI/rules/variant-rules/sphere-area-of-effect-xphb.md). Each creature in that area makes a Dexterity saving throw. On a failed save, a creature takes `10d4` Acid damage and another `5d4` Acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage only. **Using a Higher-Level Spell Slot.** The initial damage increases by `2d4` for each spell slot level above 4. **Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Wizard (Evoker)](Mechanics/CLI/lists/list-spells-classes-evoker-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 337. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*