# Water Breathing *3rd-level, Transmutation (ritual)* ![](Mechanics/CLI/spells/img/water-breathing.webp#right) - **Casting time:** 1 Action unless cast as a ritual - **Range:** 30 feet - **Components:** V, S, M (a short reed) - **Duration:** 24 hours This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration. **Classes**: [Bard](Mechanics/CLI/lists/list-spells-classes-bard.md); [Sorcerer](Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Druid](Mechanics/CLI/lists/list-spells-classes-druid.md); [Fighter (Eldritch Knight)](Mechanics/CLI/lists/list-spells-classes-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Ranger](Mechanics/CLI/lists/list-spells-classes-ranger.md); [Wizard](Mechanics/CLI/lists/list-spells-classes-wizard.md); [Rogue (Arcane Trickster)](Mechanics/CLI/lists/list-spells-classes-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](Mechanics/CLI/lists/list-spells-classes-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Druid (Circle of the Sea)](Mechanics/CLI/lists/list-spells-classes-circle-of-the-sea-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 340. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*