# Ability Scores *Source: Player's Handbook (2024) p. 10. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* **Ability Scores** | Score | Meaning | |-------|---------| | 1 | This is the lowest a score can normally go. If an effect reduces a score to 0, that effect explains what happens. | | 2–9 | This represents a weak capability. | | 10–11 | This represents the human average. | | 12–19 | This represents a strong capability. | | 20 | This is the highest an adventurer's score can go unless a feature says otherwise. | | 21–29 | This represents an extraordinary capability. | | 30 | This is the highest a score can go. | ^ability-scores