# Ether Cyclones; Ether Cyclone *Source: Dungeon Master's Guide (2024) p. 193* **Ether Cyclone** `dice: [](ether-cyclones-ether-cyclone-xdmg.md#^ether-cyclone)` | dice: 1d20 | Effect | |------------|--------| | 1–12 | Extended journey. Each character in a group traveling together makes a DC 15 Charisma saving throw. If at least half the group succeeds, travel is delayed by `d10` hours. Otherwise, the journey's travel time is doubled. | | 13–19 | Blown to a location in the Border Ethereal overlapping a random plane (roll on the "Ethereal Curtains" table) | | 20 | Hurled to a random destination on the Astral Plane | ^ether-cyclone