# Ether Cyclones; Ether Cyclone
*Source: Dungeon Master's Guide (2024) p. 193*
**Ether Cyclone**
`dice: [](ether-cyclones-ether-cyclone-xdmg.md#^ether-cyclone)`
| dice: 1d20 | Effect |
|------------|--------|
| 1–12 | Extended journey. Each character in a group traveling together makes a DC 15 Charisma saving throw. If at least half the group succeeds, travel is delayed by `d10` hours. Otherwise, the journey's travel time is doubled. |
| 13–19 | Blown to a location in the Border Ethereal overlapping a random plane (roll on the "Ethereal Curtains" table) |
| 20 | Hurled to a random destination on the Astral Plane |
^ether-cyclone