# Levels 17–20: Masters of the World; Levels 17–20 Adventure Situations *Source: Dungeon Master's Guide (2024) p. 106* **Levels 17–20 Adventure Situations** `dice: [](levels-1720-masters-of-the-world-levels-1720-adventure-situations-xdmg.md#^levels-1720-adventure-situations)` | dice: 1d10 | Situation | |------------|-----------| | 1 | An ancient dragon is scheming to destroy a god and take the god's place in the pantheon. The dragon's minions are searching for Artifacts that can summon and weaken this god. | | 2 | A band of giants drove away a metallic dragon and took over the dragon's lair, and the dragon wants to reclaim the lair. | | 3 | An ancient hero returns from the dead to prepare the world for the return of an equally ancient monster. | | 4 | An ancient Artifact has the power to defeat or imprison a rampaging titan. | | 5 | A god of agriculture is angry, causing rivers to dry up and crops to wither. | | 6 | An Artifact belonging to a god falls into mortal hands. | | 7 | A titan imprisoned in the Underdark begins to break free, causing terrible earthquakes that are only a hint of the destruction that the titan will cause if it is released. | | 8 | A lich tries to exterminate any spellcasters that approach the lich's level of power. | | 9 | A holy temple was built around a portal leading to one of the Lower Planes to prevent any evil from passing through in either direction. Now the temple has come under siege from both directions. | | 10 | Five ancient metallic dragons lair in the Pillars of Creation. If all these dragons are killed, the world will collapse into chaos. One has just been slain. | ^levels-1720-adventure-situations