# Improvised Damage *Generic Hazard* The Improvising Damage table gives guidelines for determining damage on the fly. ![Improvising Damage](Mechanics/CLI/tables/improvising-damage-xdmg.md) The Damage Severity and Level table is a guide to how deadly these damage amounts are for characters of different levels. Cross-reference a character's level with the damage being dealt to gauge the severity of the damage. ![Improvising Damage; Damage Severity and Level](Mechanics/CLI/tables/improvising-damage-damage-severity-and-level-xdmg.md) Nuisance damage rarely poses a risk of death to characters of the levels shown, but a severely weakened character might be laid low by this damage. Deadly damage poses a significant threat to characters of the levels shown and could potentially kill such a character that's missing many [Hit Points](Mechanics/CLI/rules/variant-rules/hit-points-xphb.md). *Source: Dungeon Master's Guide (2024) p. 30*