# Malnutrition *Generic Hazard* A creature needs an amount of food per day based on its size, as shown in the Food Needs per Day table. A creature that eats but consumes less than half the required food for a day must succeed on a DC 10 Constitution [saving throw](Mechanics/CLI/rules/variant-rules/saving-throw-xphb.md) or gain 1 [Exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion) level at the day's end. A creature that eats nothing for 5 days automatically gains 1 [Exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion) level at the end of the fifth day as well as an additional level at the end of each subsequent day without food. [Exhaustion](Mechanics/CLI/rules/conditions.md#Exhaustion) caused by malnutrition can't be removed until the creature eats the full amount of food required for a day. **Food Needs per Day** | Size | Food | |------|------| | Tiny | 1/4 pound | | Small | 1 pound | | Medium | 1 pound | | Large | 4 pounds | | Huge | 16 pounds | | Gargantuan | 64 pounds | ^food-needs-per-day *Source: Player's Handbook (2024) p. 371*